Scope
Course offers to students work in collaborative & interdisciplinary orientation.
The curriculum should generate the scope for opportunities to integrate experiential and explorative learning in order to understand and achieve their ideas.
This course is offered in various specializations such as Visual Communication Design, Product Design, Furniture & Interior Design and Fashion and Lifestyle Accessory Design.
Course offers to students work in collaborative & interdisciplinary orientation.
The curriculum should generate the scope for opportunities to integrate experiential and explorative learning in order to understand and achieve their ideas.
Each programme must provide the opportunity to communicate concepts and develop complex system through an understanding of cultural, social & technological development that facilitate meaningful interaction.
Core and Elective Subjects
Projects
Research Papers
Seminars
Practical
Thesis Writing/Graduation Project
Studios
Field trips
Practical Learnings
Problem-based Projects
E-learning
Co-curricular activities
Design Studio
Representation Techniques
Elements of Design
Graphical Drawing
Form, Order, and Structure
Principles of Visual Design
Visualization and Illustrations
Introduction to Digital Methods
Sustainable Design
Furniture & Interior Design
Mobility and Vehicle Design
Photography and Filmmaking
Graphics and Animation
Typography
Interaction Design
Universal Design
Toy and Games Design
Mechatronics
Semester-1 | ||
Sr. No. | Subject | Credit |
01 | Design Studio-I | 08 |
02 | Fundamental of Design-I (Colours & Geometry) | 06 |
03 | Freehand Drawing / Sketching | 02 |
04 | Graphical Technique-I | 02 |
05 | Material and Technology-I | 02 |
06 | History of Art / Humanity | 02 |
07 | Digital Methods-I | 02 |
08 | Design Communication Skill | 02 |
09 | Workshop / Field Visit | 02 |
Semester-2 | ||
Sr. No. | Subject | Credit |
01 | Design Studio-II | 08 |
02 | Fundamental of Design-II (Form, Space, Structure, Material) | 06 |
03 | Graphical Technique-II | 02 |
04 | Material and Technology-II | 02 |
05 | Digital Methods-II (Advance Image Processing) | 02 |
06 | Model Making | 02 |
07 | Introduction to Visual Communication Design | 02 |
08 | Introduction to Product Design | 02 |
09 | Introduction to Furniture & Interior Design | 02 |
Visual Communication is quite a non-conventional course. Visual Communication design is a discipline or process that combines the principles of designing & technology with information development and is aimed at communicating with people through the intervention of media such as print, electronic or presentations. Visual Communication design course gives an opportunity to inspires, motivates, and creates desires in the process of making a favourable impact on the minds of the masses. Whether to build a brand or move sales- it can play a huge part in the promotion of a message and mould a buyer’s behaviour. It involves market research, creativity, and various technical skills like the knowledge of typography, colour theory, and page layout etc.
The courses develop the skills of students, to create concepts and translate them using visual mediums to create product or communicate idea with the consumers. They learn to create and use words, Symbol and images –to communicate ideas and information in products as diverse as electronic and printed magazines and book, Branding/Visual identity packages, signages, apps, websites, Maps and exhibition/museum display.
UI/UX & Digital Technology
Branding, Publication and Advertising
Graphic Designer
Digital marketing
Advertising Industry
Exhibition Design
Photography
Journalism
Typography /Calligraphy(Design & Application)
Design Ethnography
Concept Writing
Print & Production Methods
Visual Ergonomics
User experience & User interface Design
Packaging Design
Branding & Advertising
Documentation & Portfolio Design
Digital Methods-Publishing
Semiotics
Photography
Motion Graphics
Animation
Info Graphic & Way finding Systems
Product Design is a course which focuses on the three dimensional product research of existing & new products –Innovate or modified design ideas, understand systems & production techniques to create product which is user friendly and sustainable. It is a balance approach towards creativity, Material exploration, technology, User experience, aesthetics taking consideration of environment needs. Thus, while designing product, it needs to ensure that the product being designed is easy and safe to use.
System Design
UX/UI
Material Exploration & Sustainability
Design for communal impact
Product /Industrial Design Researcher
Service Design
Design Consultant
Toy & game Designer
Furniture Designer
Exhibition Designer
Interior and Spatial Designer
Product form & Rendering
Product Presentation
Ergonomics
Product Semantics
Manufacturing Process & Material Study
Typography
System Design
Workshop skills & Prototype Techniques
Packaging Design
Digital Exposure
Portfolio making
Product Photography
Design & Business
The program offers the knowledge and experiences that students need to become competitive interior designers including the knowledge of furniture design. The course offer practical and theoretical knowledge which help to student look at space holistic manner and design the interiors and furniture to enhance space. Student can learn to evaluate process of design & the application of design within the varied environmental & behavioral aspects of daily human interaction.
Sustainable Interior Design
Lighting Design
Sustainable Furniture Design
Interior Products
Exhibition & Set Design
Product Designer
Furniture Designer
Interior Space Consultant
Set Designer
User experience designer
Space & Form Study
Building Construction Techniques & Services
Interior Technology
Light Design & Acoustics
Textile & Interiors
Interior Landscape
Heritage Conservation
Craft Study & Technology
Furniture Technology- Mechanisms, Structure, Joineries
Material Technology
Furniture & Ergonomics
Green Design
UI/UX
Professional Practice & Management
Course offers to students work in collaborative & interdisciplinary orientation.
The curriculum should generate the scope for opportunities to integrate experiential and explorative learning in order to understand and achieve their ideas.